In the coming VR wars starting next year when we'll have HTC Vive and Oculus CV1 and others. Compatility between these devices is going to be a problem. Will my game work with Vive or Oculus? Will by accessory work with either one?
If you're looking for VR gloves that will work with any device then Manus Machina's pair of wireless hand tracking gloves may be your glove of choice when they launch in 2016.
Manus Machina's gloves will set you back $200, are Bluetooth and don't use a proprietary tracking system and integrate with existing systems such as Oculus' constellation tracking and Valve's Lighthouse tracking system.
The gloves are pretty light at just 42g each and allow the system to track each finger individually using integrated flex sensors as well as motion sensors to accurately track hand movement.
What about existing VR headsets? Manus Machina is working on integration with the Samsung Gear VR headset and OSVR's Hacker Dev Kit headset. In June Manus Machina's was added to the list of partners in the Open Source Virtual Reality ecosystem and since then it has been working with the OSVR headset's IR tracking to add it to the Manus glove design.
Manus Machina's may have steep competition in this area because everyone knows about the elusive Leap Motion as well as manufacturer specific controllers such as Oculus Touch and HTC's controllers for the Vive. Although these controllers will not track your fingers and allow true interaction.
The Manus Machina dev kit is available for pre-order at $280 and the consumer gloves will launch for around $200 in the first half of 2016.
See also: Gloveone Lets You Feel Virtual Reality Now On Kickstarter
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