The first consumer VR headset to integrate eye-tracking is about ready for primetime.
Fove, a Startup Battlefield alum from Disrupt SF 2014, will begin taking pre-orders for the eye-tracking headset, now officially called the Fove 0, at 8 am PST on November 2. There is still no word on an official launch date or a final price.
Many production issues pushed back the rollout of the Kickstarter-backed headset until fall from a projected early March ship date.
In addition to the few details regarding the launch, the team at Fove also shared final tech specs for the device.
The tethered headset will sport a 70hz 2560 x 1440 OLED display with a field-of-view somewhere in between 90 and 100 degrees. The eye-tracking capabilities on the headset will refresh at 120fps and enable features like foveated rendering, a technology which mimics the human eye to reduce the necessary display resolution at the fringe of a user’s sight. At these display resolutions, there’s some question as to whether it lightens computing loads a significant amount.
There has been many headset reference designs shown off since Dove's introduction which has teased eye-tracking capability, including most notably the Qualcomm VR820.
Source: PRE-ORDERS FOR THE FOVE 0 EYE-TRACKING VR HEADSET GO LIVE NOVEMBER 2
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