Eye tracking is one of the next big technology leaps in VR. FOVE have been at the forefront on this development with their Kickstarter campaign in mid-2015.
FOVE then started taking pre-orders in November of last year and even offered a discount of $50 off with shipping expected in January 2017.
The headsets have now started shipping, and new orders placed on their site will ship in February. However, the $50 discount has expired so you'll need to settle for $599.
But wait, what about software?
FOVE have stated that all the software on Steam will work with the FOVE headset. Since there are over 250 + Vive titles and that is a pretty big library. However, remember you will not have the Vive hand controllers, so you'll need to focus on the keyboard or controller-based titles.
What is eye tracking?
Eye tracking in VR is the one area missing from real life. In real life you do not move your head, you often move your eyes to glance at objects. In VR today with the Rift and Vive, you have to move your head way more than you would in real life.
FOVE Tech Specs & Software
FOVE will work with any Steam VR-based title (Over 250 at present) with a WQHD OLED (2560 X 1440) screen and Field of view (FOV) up to 100 degrees with a refresh rate of 70 fps.
- WQHD OLED (2560 X 1440) screen
- (FOV) up to 100 degrees
- Refresh rate of 70 fps
- Weight: 520g
- Adjustable velcro straps
- HDMI 1.4
- USB 3.0 & 2.0
- Position tracking camera
- Orientation tracking IMU
- IR-based position tracking
- Infrared eye tracking system x 2
- Tracking accuracy: less than 1 degree
- Frame rate: 120fps
Minimum Hardware Requirements
- GPU: NVIDIA GeForce GTX 970 / AMD R9 290 or greater
- CPU：Intel Core i5-4590 or greater
- Memory：8GB or greater
- Interface：HDMI 1.4 / USB 3.0 / USB 2.0 x 2
- OS：Windows 8.1 64-bit or Windows 10 64-bit