In the world of Virtual Reality video, JauntVR is one of the leaders.
Jaunt have been developing VR cameras for a while now. Their latest 5th generation Virtual Reality camera is their first professional-grade camera system specifically designed for capturing fully immersive, 360-degree cinematic VR experiences codenamed "NEO"
The first Neo camera systems will be available to partners in August 2015 and gradually scaling up later in the year.
The "NEO" system features:
- High quality, high resolution, full 360° capture (Actual Resolution is not yet announced)
- Custom optics specifically designed for 3D light-field capture
- Large format sensors with superior low-light performance
- High dynamic range (HDR) imaging
- Fully synchronized global shutter sensor array
- Time-lapse and high frame-rate capture
- Compact and weatherproof form factor
- Stunning 360 degree industrial design by LUNAR
- Extensive tool set for configuration, rendering, and asset management
For those who work in photography and the video editing realms. How you handle the workflow after filming is complete is an important part of the whole process. The workflow now includes improvements in tools such as Avid, Premiere, Final Cut Pro X, Nuke, RV, Shotgun, Maya, 3Ds Max, After Effects, DaVinci Resolve, Scratch, Lustre and others.
I look forward to watching the first videos produced from this 5th generation camera system as frankly VR video has left me far from impressed thus far.
Here are the areas I would like to see improvement before I will get excited about VR Video:
- Resolution is generally not as high as I would like. What is the actual resolution of the camera and the final video resolution?
- Is there still visible "stitching" between camera transitions?
- Compression artifacts are often visible, how has this been improved?
- How much will this baby cost?
- The resulting VR video file, what is the size? Often a 15 minute video can be 5GB or more.