Playstation VR (PSVR) was the next best hope for VR sales. Alas, it was not to be. Research group SuperData initially expected Sony to sell 2.6 million PlayStation VR units in 2016 but revised that estimate down to less than 750,000.
PSVR was supposed to sell much better than the Oculus Rift or HTC Vive since PSVR could leverage the over 50 Million PlayStation 4 consoles sold since 2013. The HTC Vive or Rift require the purchase of a decent gaming machine costing at least $700 to pair with the headset.
So why is this? Part of the story is a lack of sufficient marketing and supply of PSVR. The PSVR headset was sold out from ever retailer just a short time after being made available for pre-order. Then once available in the stores was quickly sold out.
The other reason is compelling content. So far, there is just no real great game everyone wants to play. The most popular games are not VR games but first-person type games such as Battlefield, Call of Duty, etc. Virtual Reality sucks at first-person gaming in a massive nausea fest since spinning around 180 degrees every 10 seconds would make anyone nauseous.
VR needs a game or experience to compete with first-person gaming if it is actually to grow. I know it will, just a matter of when not if.