Unreal Engine 4 VR Demo - Landscape Mountains


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VR is great for trying things that you may never do in real life (too busy of course, not because it scares you!)
Here we have a hand-gliding demo developed in the Unreal Engine 4.


  • Use the "Extend Desktop to the HMD" Display Mode.
  • Make the Rift your Primary Display device.
  • The Oculus Service does not need to be paused.
  • Close or minimize any 3D enabled tools (especially Unreal Editor)
  • Use ATI or NVidia Control Panel to force 75 FPS on the Rift Monitor
  • I left the graphics settings on medium, worked well for me on my test machine

W - Pitch Down
S - Pitch UP
A - Roll Left
D - Roll Right
Oculus Look around

Barf Factor: 8/10 (Turn too much, may get motion sickness)
*10 is no barf, 0 instant barf

Download The Landscape Mountains Demo